Kickstarter Journal: One Week

*Tries to resist urge to sing Barenaked Ladies*

*Fails Miserably*

So this is the homestretch– seven days to finish strong and hit the goal. If you haven’t backed yet, let me throw some incentive your way. For the remainder of the campaign if you pledge $35 or more, you will have your very own minor character named for you in series two (it will be a good minor character, not just some jackass giving directions or something). If you’re lucky, that character might even die horribly (some people do not view this as incentive. They are crazy people).

‘Unforgiving’- poster and a whole lot more for $55

Also, for you big spenders out there, I lowered the cost on all the >$200 rewards. Think of it as an end of campaign sale. So if you want to upgrade to a main character, or even a custom character with your very own short story, you can have that. There is even the whole enchilada- Weekend in Seattle while I play tour guide and ply you with drinks, plus the custom character and a raft of other swag.

Or, you know, $5 for a book & wallpaper. Everything helps. Back now!

I found a Kickstarter last night that made me drool. City maps, as blueprints. They are beautiful and there is six days to back it, so if you’ve already backed mine and have some money burning a hole in your pocket and a blank spot on your wall, take a look.

It’s worth pointing out some things about their campaign as well. The first thing that jumps out is that there is a very strong theme- the breaks in the ‘story’ section are very blueprint-y (as an engineer, this stood out to me- it is not lettered in an either architectural or mechanical styles; rather the wording is drawn. My instinct would have been to letter, but this looks bolder and strengthens the theme).

The artwork is front and center, with the cities shown and details enlarged. The rewards aren’t flashy, but effective and are all the product itself. It was also an easy jump to get me to order two prints instead of one ($15 for one, $25 for two- s&H included).  It’s a good lesson in making sure your rewards all relate to what you are making, and that keeping them simple is effective.

DESR

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